![]() On opening Altair Inspire Studio, you’ll immediately see that the old, vertical palette-driven interface has gone, replaced with a brand-new one that follows Altair’s HyperWorks next-generation styling. ![]() Unless you’re familiar with this, it looks a little overly fussy at first glance, but once you get what’s going on, you can dive in. You’ll see a familiar object/scene browser to the left at the top, a number of what appear to be menus and a large modelling screen, topped off with large toolbars of graphically rich icons. If you want to start sketching to build up geometry, then you’ll spot the sketching ‘menu’ at the top of the screen. In fact, this isn’t a menu it just switches the toolbar to bring up the 2D sketcher. The sketcher is a feature that’s clearly seen a lot of work for this release. It’s pretty much as you would expect, providing some nice graphical feedback as you work on your profiles or networks of sketch entities.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |